warzone2100/lib/sound/oggvorbis.h

51 lines
1.6 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 2005-2012 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _LIBSOUND_OGGVORBIS_H_
#define _LIBSOUND_OGGVORBIS_H_
#include "lib/framework/frame.h"
#include <physfs.h>
struct soundDataBuffer
{
// the size of the data contained in *data (NOTE: this is *NOT* the size of *data itself)
size_t size;
// the size of the buffer *data points to plus sizeof(soundDataBuffer)
size_t bufferSize;
unsigned int bitsPerSample;
unsigned int channelCount;
unsigned int frequency;
// the raw PCM data
char* data;
};
// Forward declaration so we can take pointers to this type
struct OggVorbisDecoderState;
struct OggVorbisDecoderState* sound_CreateOggVorbisDecoder(PHYSFS_file* PHYSFS_fileHandle, bool allowSeeking);
void sound_DestroyOggVorbisDecoder(struct OggVorbisDecoderState* decoder);
soundDataBuffer* sound_DecodeOggVorbis(struct OggVorbisDecoderState* decoder, size_t bufferSize);
#endif // _LIBSOUND_OGGVORBIS_H_