warzone2100/lib
Ari Johnson 47816967a7 Updated Xcode project and some endian fixes; also changed endian_*() calls
to expand to ((void) (x)) on little-endian systems, so that the compiler
will catch little-endian developers who forget to update the endian_*()
calls when they change the names of structure fields.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3205 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 23:55:34 +00:00
..
framework Updated Xcode project and some endian fixes; also changed endian_*() calls 2007-12-27 23:55:34 +00:00
gamelib Patch #872 by Buginator. Untested by me since in Bugs we trust. ;) 2007-12-09 19:10:34 +00:00
ivis_common Remove unused function pie_DrawImageFileID. Rename pie_SetColourKeyedBlack to 2007-12-27 01:05:37 +00:00
ivis_opengl Updated Xcode project and some endian fixes; also changed endian_*() calls 2007-12-27 23:55:34 +00:00
netplay Use the endian swapping functions provided by SDL. 2007-12-27 19:29:53 +00:00
script * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00
sequence * Update Code::Blocks and MSVC project files to complement the cleanup of sequence code in r3162 2007-12-24 16:31:51 +00:00
sound * Add a new cheat/debug-command "showsamples" 2007-12-19 20:17:54 +00:00
widget * Make sure not to use if (incorrect-condition) { ASSERT(FALSE, ...); }; instead use ASSERT(correct-condition, ...); 2007-12-22 21:10:51 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00