warzone2100/lib/ivis_common
Dennis Schridde 7432a0e433 More Vector conversion functions and also one to debug printf.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6520 4a71c877-e1ca-e34f-864e-861f7616d084
2008-12-30 04:04:27 +00:00
..
Makefile.am * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
bitimage.c Cleanup #includes a bit 2008-03-16 12:39:08 +00:00
bitimage.h Cleanup #includes a bit 2008-03-16 12:39:08 +00:00
imd.c Cleanup #includes a bit 2008-03-16 12:39:08 +00:00
imd.h - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
imdload.c * Move the fixed point cruft used for representation of degrees and some matrix math into a seperate header: piefixedpoint.h 2008-08-03 16:04:41 +00:00
ivi.h Remove unused defines, prettify animation code a bit, and use same electronic 2008-01-10 22:18:20 +00:00
ivis_common.vcproj * Move the fixed point cruft used for representation of degrees and some matrix math into a seperate header: piefixedpoint.h 2008-08-03 16:04:41 +00:00
ivisdef.h Remove some dead code. 2008-08-15 20:40:38 +00:00
ivispatch.h Generic cleanup, often variable initialisation 2008-03-07 15:09:03 +00:00
makefile.win32 * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
pieblitfunc.h Add an option to rotate the radar when the player rotates the camera. The viewing window on the radar 2008-11-30 15:10:49 +00:00
pieclip.c TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
pieclip.h Replace a ton of custom texture clipping code with a single call to OpenGL scissor test. 2008-01-06 14:05:13 +00:00
piedef.h * Move the fixed point cruft used for representation of degrees and some matrix math into a seperate header: piefixedpoint.h 2008-08-03 16:04:41 +00:00
piefixedpoint.h Fix various doxygen errors and warnings 2008-09-11 18:25:34 +00:00
piefunc.h Merge in mostly cosmetic pieces of patch #969: Rewritten minimap code 2008-04-24 20:32:24 +00:00
piemode.h Small cleanup of the screen flip code 2008-03-12 19:29:24 +00:00
piepalette.h Coding style: 2008-08-03 21:06:39 +00:00
piestate.c Rename PIELIGHT.argb to PIELIGHT.rgba so that it reflects its actual format. 2008-04-05 22:33:22 +00:00
piestate.h Hide the mouse cursor during loading screens and movies. 2008-11-08 21:37:32 +00:00
pietypes.h Remove an unused and a duplicate typedef. 2008-02-07 17:02:25 +00:00
pievector.h More Vector conversion functions and also one to debug printf. 2008-12-30 04:04:27 +00:00
png_util.c Add -Wcast-align and -Wmissing-declarations to autoconf debug builds, and fix warnings. 2008-03-28 23:28:44 +00:00
png_util.h TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
rendmode.h Remove PIE_ALPHA. Revert most of r4023, since some parts of the drawing code 2008-03-12 21:07:26 +00:00
tex.h New enum TEXPAGE_TYPE, to better control disabling/enabling of texturing. (Changed pie_SetTexturePage accordingly.) 2008-03-21 14:34:30 +00:00
textdraw.h patch #1095: Make font configurable 2008-08-20 21:23:58 +00:00