warzone2100/data/mp/stats
Per Inge Mathisen ef75bac968 Mg damage to cyborgs up 10%, to tracks down 10%, and to bunkers down 5%. Cannon damage to buildings and hardpoints up 10% and to bunkers up 25%. 2011-01-20 19:36:09 +01:00
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research/multiplayer The Super Transport (which is the same gfx as the transport in SP game) is available 2010-10-17 18:46:07 -04:00
assignweapons.txt Retire the current AI top model template with heavy laser in favour of two new ones. First is armed with seraph missiles, the second with both seraph missiles and gauss cannon on a dragon body. 2011-01-17 23:33:49 +01:00
body.txt Correct typo to make the SuperTransport's enigine output higher (faster) 2010-10-20 21:53:03 -04:00
bodypropulsionimd.txt Add naval propulsion PIE model and texture. 2008-08-13 19:15:55 +00:00
brain.txt Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
construction.txt Rebalance 0.6.1. (Go on, accuse me of not having a detailed enough commit message. I dare you.) 2009-11-22 16:19:43 +01:00
ecm.txt Add data stats for the ECM jammer tower. Remove ECM from all other objects. 2011-01-15 20:54:03 +01:00
features.txt Fix hoverwreck with zero body points 2010-11-25 20:19:30 +01:00
functions.txt Rebalance 0.8: 2010-09-01 13:02:51 +02:00
propulsion.txt Rebalance: 2010-04-12 11:59:33 +02:00
propulsionsounds.txt Rename some files with spaces in them. 2008-01-05 21:21:10 +00:00
propulsiontype.txt Commit Rebalance 0.4.1 2009-04-03 18:53:11 +02:00
repair.txt Balance Issues (better late than never): 2007-05-30 16:53:17 +00:00
sensor.txt Fix bug #967 - templates.txt templates (namely, Truck and AI templates) were 1 power point cheaper, and had 1 less HP, than templates created in the Design screen. 2010-02-09 20:04:35 +01:00
specialability.txt Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
structurefunctions.txt Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
structuremodifier.txt Mg damage to cyborgs up 10%, to tracks down 10%, and to bunkers down 5%. Cannon damage to buildings and hardpoints up 10% and to bunkers up 25%. 2011-01-20 19:36:09 +01:00
structures.txt Add data stats for the ECM jammer tower. Remove ECM from all other objects. 2011-01-15 20:54:03 +01:00
structureweapons.txt Rebalance 0.8.1: 2010-09-03 12:31:20 +02:00
templates.txt Retire the current AI top model template with heavy laser in favour of two new ones. First is armed with seraph missiles, the second with both seraph missiles and gauss cannon on a dragon body. 2011-01-17 23:33:49 +01:00
terraintable.txt Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
weaponmodifier.txt Mg damage to cyborgs up 10%, to tracks down 10%, and to bunkers down 5%. Cannon damage to buildings and hardpoints up 10% and to bunkers up 25%. 2011-01-20 19:36:09 +01:00
weapons.txt Revert removal of loading of psStats->incenTime, since it was actually used. 2010-12-12 17:33:40 +01:00
weaponsounds.txt Fix bug #2147, fix bug #2158, remove VTOL Flak Cannon (doesn't make sense lore-wise, and did too much friendly fire to be useful). 2010-09-13 10:49:13 +02:00