59 lines
1.7 KiB
C++
59 lines
1.7 KiB
C++
#ifndef QTGAME_H
|
|
#define QTGAME_H
|
|
|
|
#include <QtOpenGL/QGLWidget>
|
|
|
|
class QtGameWidget : public QGLWidget
|
|
{
|
|
Q_OBJECT
|
|
|
|
private:
|
|
QSize mOriginalResolution, mCurrentResolution, mWantedSize, mMinimumSize;
|
|
int mOriginalRefreshRate, mCurrentRefreshRate;
|
|
int mSwapInterval;
|
|
int mOriginalDepth, mCurrentDepth;
|
|
QList<QSize> mResolutions;
|
|
bool mResolutionChanged;
|
|
bool mCursorTrapped;
|
|
|
|
void restoreResolution();
|
|
void updateResolutionList();
|
|
bool setResolution(const QSize res, int rate, int depth);
|
|
|
|
QGLFormat adjustFormat(const QGLFormat &format);
|
|
protected:
|
|
virtual void initializeGL();
|
|
|
|
public:
|
|
QtGameWidget(QSize curResolution, const QGLFormat &format, QWidget *parent = 0, Qt::WindowFlags f = 0, const QGLWidget *shareWidget = 0);
|
|
~QtGameWidget() { if (mResolutionChanged) restoreResolution(); }
|
|
QList<QSize> availableResolutions() const { return mResolutions; }
|
|
bool isMouseTrapped() { return mCursorTrapped; }
|
|
|
|
int swapInterval() const { return mSwapInterval; }
|
|
void setSwapInterval(int interval);
|
|
|
|
public slots:
|
|
void setMinimumResolution(QSize res);
|
|
|
|
/* Not to be confused with grabMouse and releaseMouse... */
|
|
void trapMouse();
|
|
void freeMouse();
|
|
|
|
/* Overloaded functions to protect sanity of window size */
|
|
void show();
|
|
void showFullScreen();
|
|
void setWindowState(Qt::WindowStates windowState);
|
|
void showMaximized();
|
|
void showMinimized();
|
|
void showNormal();
|
|
void resize(QSize size);
|
|
void resize(int w, int h) { resize(QSize(w, h)); }
|
|
void setFixedSize(QSize size) { resize(size); }
|
|
void setFixedSize(int w, int h) { resize(w, h); }
|
|
void setFixedHeight(int h) { resize(size().width(), h); }
|
|
void setFixedWidth(int w) { resize(w, size().height()); }
|
|
};
|
|
|
|
#endif
|