warzone2100/lib/gamelib/gamelib.vcxproj.filters

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1.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="anim.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="animobj.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="gtime.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="hashtable.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="audp_parser.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="audp_lexer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="anim.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="animobj.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="gtime.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="hashtable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="parser.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="audp_parser.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>