warzone2100/lib/framework/resource_parser.h

64 lines
1.5 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 2005-2013 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/* Tokens. */
#ifndef YYTOKENTYPE
# define YYTOKENTYPE
/* Put the tokens into the symbol table, so that GDB and other debuggers
know about them. */
enum yytokentype {
TEXT_T = 258,
QTEXT_T = 259,
DIRECTORY = 260,
FILETOKEN = 261
};
#endif
/* Tokens. */
#define TEXT_T 258
#define QTEXT_T 259
#define DIRECTORY 260
#define FILETOKEN 261
#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef union YYSTYPE
{
/* Line 2068 of yacc.c */
#line 52 "resource_parser.ypp"
char *sval;
/* Line 2068 of yacc.c */
#line 68 "resource_parser.h"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
#endif
extern YYSTYPE res_lval;