59 lines
2.0 KiB
C
59 lines
2.0 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 2007 Giel van Schijndel
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Copyright (C) 2007-2011 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef __INCLUDED_LIB_SOUND_OPENAL_ERROR_H__
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#define __INCLUDED_LIB_SOUND_OPENAL_ERROR_H__
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#if !defined(WZ_NOSOUND)
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#include "lib/framework/frame.h"
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#ifdef WZ_OS_MAC
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# include <OpenAL/al.h>
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# include <OpenAL/alc.h>
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#else
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# include <AL/al.h>
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# include <AL/alc.h>
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#endif
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extern ALenum __sound_GetError(const char* location_description);
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extern ALenum __sound_GetContextError(ALCdevice* device, const char* location_description);
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/** Check whether an error occurred in OpenAL's current sound context. If one
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* did occur, print an error message and return the error code.
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* \return the OpenAL error code
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*/
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#define sound_GetError() \
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__sound_GetError(AT_MACRO)
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/** Check whether an error occurred for the specified OpenAL device. If one
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* did occur, print an error message and return the error code.
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* \param device the OpenAL device (ALCdevice* pointer) to check for errors on
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* \return the OpenAL error code
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*/
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#define sound_GetContextError(device) \
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__sound_GetContextError(device, AT_MACRO)
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#else // !defined(WZ_NOSOUND)
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# define sound_GetError(err_code) AL_NO_ERROR
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# define sound_GetContextError(err_code) ALC_NO_ERROR
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#endif // !defined(WZ_NOSOUND)
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#endif // __INCLUDED_LIB_SOUND_OPENAL_ERROR_H__
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