warzone2100/lib
Freddie Witherden cc94bc2818 Allow for event handlers to have separate (optional) destructors.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5868 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-24 16:58:27 +00:00
..
betawidget Allow for event handlers to have separate (optional) destructors. 2008-08-24 16:58:27 +00:00
exceptionhandler Prevent some infinite recursion 2008-08-24 16:13:20 +00:00
framework * Split ASSERT out into ASSERT_HELPER: 2008-08-24 15:42:59 +00:00
gamelib * Move the fixed point cruft used for representation of degrees and some matrix math into a seperate header: piefixedpoint.h 2008-08-03 16:04:41 +00:00
ivis_common patch #1095: Make font configurable 2008-08-20 21:23:58 +00:00
ivis_opengl patch #1095: Make font configurable 2008-08-20 21:23:58 +00:00
netplay * "Upgrade" the function comments for NETsendGAMESTRUCT and NETrecvGAMESTRUCT to Doxygen comments 2008-08-03 21:34:18 +00:00
script Improve logging from assert when number of context variables don't match. 2008-08-02 20:54:45 +00:00
sequence Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00
sound * Use alGetError() instead of sound_GetError() to clear error codes (the latter will also dump a debug message to LOG_SOUND) 2008-08-24 12:41:10 +00:00
sqlite3 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00
widget Invert logically wrong assertion (i.e. assert a pointer to be non-null rather than null) 2008-07-19 14:28:36 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00