warzone2100/lib
Buginator f0d0bd7ebe Fixes a dangling pointer issue with a global.
In certain circumstances, if you try to abort out of a MP game (maybe SP as well), it would crash after deleting the widget, since it was still referencing the pointer in the global.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6732 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-28 01:40:19 +00:00
..
betawidget Fix a minor indentation issue in clipboard.h 2009-02-19 20:43:42 +00:00
exceptionhandler Bump copyright 2009-02-10 18:01:48 +00:00
framework Adds LOG_LIFE to track when units are created. 2009-02-22 17:59:57 +00:00
gamelib Updated MinGW32 makefiles; fix "multiple half-tracks" bug. 2009-02-15 05:49:09 +00:00
ivis_common Scale down textures used for 3D when they exceed the size specified with the textureSize option. Also add two assert statements to check for the correct handling of the parameters for glDrawRangeElements. 2009-02-23 18:56:41 +00:00
ivis_opengl Scale down textures used for 3D when they exceed the size specified with the textureSize option. Also add two assert statements to check for the correct handling of the parameters for glDrawRangeElements. 2009-02-23 18:56:41 +00:00
netplay * Fixes memory leak. 2009-02-21 22:09:58 +00:00
script Updated MinGW32 makefiles; fix "multiple half-tracks" bug. 2009-02-15 05:49:09 +00:00
sequence Bump copyright 2009-02-10 18:01:48 +00:00
sound Bump copyright 2009-02-10 18:01:48 +00:00
sqlite3 Bump SQLite3 to 3.6.10 2009-01-30 18:28:21 +00:00
widget Fixes a dangling pointer issue with a global. 2009-02-28 01:40:19 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00