warzone2100/lib/ivis_opengl/tex.h

88 lines
2.4 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2010 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _tex_
#define _tex_
#include "lib/framework/opengl.h"
#include "png_util.h"
#ifdef __cplusplus
extern "C"
{
#endif //__cplusplus
//*************************************************************************
#define iV_TEX_MAX 128
#define iV_TEX_INVALID 0
#define iV_TEXNAME_MAX 64
#define iV_TEXNAME_TCSUFFIX "_tcmask"
//*************************************************************************
typedef struct
{
char name[iV_TEXNAME_MAX];
GLuint id;
} iTexPage;
//*************************************************************************
extern unsigned int _TEX_INDEX;
extern iTexPage _TEX_PAGE[iV_TEX_MAX];
//*************************************************************************
static inline char * iV_TexName(SDWORD pageNum)
{
return _TEX_PAGE[pageNum].name;
}
static inline GLuint iV_NativeTexID(SDWORD pageNum)
{
return _TEX_PAGE[pageNum].id;
}
//*************************************************************************
extern int iV_GetTexture(const char *filename);
extern void iV_unloadImage(iV_Image *image);
extern unsigned int iV_getPixelFormat(const iV_Image *image);
extern int pie_ReplaceTexPage(iV_Image *s, const char *texPage, int maxTextureSize, bool useMipmaping);
extern int pie_AddTexPage(iV_Image *s, const char *filename, int slot, int maxTextureSize, bool useMipmaping);
extern void pie_TexInit(void);
extern void pie_InitSkybox(SDWORD pageNum);
extern void pie_MakeTexPageName(char * filename);
extern void pie_MakeTexPageTCMaskName(char * filename);
//*************************************************************************
extern void pie_TexShutDown(void);
#ifdef __cplusplus
}
#endif //__cplusplus
#endif