warzone2100/lib
Per Inge Mathisen d483c052b2 Add basic map editing functions. When in cheat mode, you can use 'w' and 'a' to
raise and lower tile height, and use 'k' to flip tiles. You must trash your
keymap again before you can use this.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@667 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-30 21:12:44 +00:00
..
framework Remove any occurences of GetTickCount() (a Windows function) with SDL_GetTicks() which was used on non MSVC anyway. 2006-08-27 19:09:35 +00:00
gamelib Remove any occurences of GetTickCount() (a Windows function) with SDL_GetTicks() which was used on non MSVC anyway. 2006-08-27 19:09:35 +00:00
ivis_common Add basic map editing functions. When in cheat mode, you can use 'w' and 'a' to 2006-08-30 21:12:44 +00:00
ivis_opengl Add basic map editing functions. When in cheat mode, you can use 'w' and 'a' to 2006-08-30 21:12:44 +00:00
netplay Corrected false error messages, old printfs 2006-08-23 15:27:20 +00:00
script Fixed a #define inside of a Bison grammar rule 2006-08-26 21:45:21 +00:00
sequence Corrected false error messages, old printfs 2006-08-23 15:27:20 +00:00
sound - Replace all ASSERT(( )) with ASSERT( ) 2006-08-23 12:58:48 +00:00
widget Remove any occurences of GetTickCount() (a Windows function) with SDL_GetTicks() which was used on non MSVC anyway. 2006-08-27 19:09:35 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00