82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
/*
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This file is part of Warzone 2100.
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Copyright (C) 2013 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file qtgame.h
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*
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*
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*/
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#ifndef QTGAME_H
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#define QTGAME_H
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#include <QtOpenGL/QGLWidget>
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class QtGameWidget : public QGLWidget
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{
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Q_OBJECT
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private:
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QSize mOriginalResolution, mCurrentResolution, mWantedSize, mMinimumSize;
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int mOriginalRefreshRate, mCurrentRefreshRate;
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int mSwapInterval;
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int mOriginalDepth, mCurrentDepth;
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QList<QSize> mResolutions;
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bool mResolutionChanged;
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bool mCursorTrapped;
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void restoreResolution();
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void updateResolutionList();
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bool setResolution(const QSize res, int rate, int depth);
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QGLFormat adjustFormat(const QGLFormat &format);
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protected:
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virtual void initializeGL();
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public:
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QtGameWidget(QSize curResolution, const QGLFormat &format, QWidget *parent = 0, Qt::WindowFlags f = 0, const QGLWidget *shareWidget = 0);
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~QtGameWidget() { if (mResolutionChanged) restoreResolution(); }
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QList<QSize> availableResolutions() const { return mResolutions; }
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bool isMouseTrapped() { return mCursorTrapped; }
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int swapInterval() const { return mSwapInterval; }
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void setSwapInterval(int interval);
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public slots:
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void setMinimumResolution(QSize res);
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/* Not to be confused with grabMouse and releaseMouse... */
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void trapMouse();
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void freeMouse();
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/* Overloaded functions to protect sanity of window size */
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void show();
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void showFullScreen();
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void setWindowState(Qt::WindowStates windowState);
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void showMaximized();
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void showMinimized();
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void showNormal();
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void resize(QSize size);
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void resize(int w, int h) { resize(QSize(w, h)); }
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void setFixedSize(QSize size) { resize(size); }
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void setFixedSize(int w, int h) { resize(w, h); }
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void setFixedHeight(int h) { resize(size().width(), h); }
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void setFixedWidth(int w) { resize(w, size().height()); }
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};
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#endif
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