warzone2100/tools/lobbyserver_cpp/src
Giel van Schijndel c8b99f0ae0 * Don't #include <boost/utility.hpp> and inherit from boost::noncopyable;
* Instead declare our copy constructor and copy assignment operator private, also we don't provide an implementation of those

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2137 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-18 22:01:07 +00:00
..
lobby * Don't #include <boost/utility.hpp> and inherit from boost::noncopyable; 2007-07-18 22:01:07 +00:00
networking * Check hosts that attempt to register a game with the lobby server for reachability on port 9999 (e.g. a NAT/firewall might obstruct this) 2007-06-24 17:43:57 +00:00
Makefile.raw * Check hosts that attempt to register a game with the lobby server for reachability on port 9999 (e.g. a NAT/firewall might obstruct this) 2007-06-24 17:43:57 +00:00
main.cpp A run of `astyle --suffix=none --brackets=break --indent-switches --pad=oper --unpad=paren --min-conditional-indent=0 --mode=c --indent-classes --indent-namespaces` on the lobbyserver's codebase with "Artistic Style <http://astyle.sourceforge.net/>". 2007-05-20 18:19:06 +00:00
requesthandler.cpp * Check hosts that attempt to register a game with the lobby server for reachability on port 9999 (e.g. a NAT/firewall might obstruct this) 2007-06-24 17:43:57 +00:00
requesthandler.hpp Less PImpl, More Impl 2007-05-15 21:23:30 +00:00