warzone2100/macosx
dak180 d2994ad998 astar.c --> astar.cpp
Add jpeg_encoder.(c|h)

Remove -mfpmath=sse and -mno-fused-madd since floats are going to be ripped out and so clang can be used

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/newnet@11119 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-10 18:04:28 +02:00
..
Resources Update the .strings files to a more standardized format. 2010-06-05 12:08:33 +02:00
Warzone.xcodeproj astar.c --> astar.cpp 2010-07-10 18:04:28 +02:00
configs astar.c --> astar.cpp 2010-07-10 18:04:28 +02:00
README.BUILD.txt Minimum required Xcode 3.1; Minimum system version 10.5 (for building, it will still play on 10.4). 2010-02-09 20:27:37 +01:00
README.txt Support for Mac OS X 10.4 is now dropped; the binaries may still work on 10.4 but this is no longer supported. 2010-06-23 23:42:28 +02:00

README.txt

Welcome to Warzone 2100 on MacOS X.  To install the game, simply drag
the Warzone application bundle icon from the mounted disk image to a
location on your hard drive.  You can then eject and throw away the
disk image.  To run the game, simply double-click the Warzone icon
on your hard drive.

When you run the program, it will create a directory named 'Warzone 2100'
in your personal Application Support directory.  You can control settings
such as the screen resolution by editing the 'config' file within that
directory.

The setting to change the screen resolution is 'resolution=<setting>'.
To switch between windows mode and fullscreen mode, find the line
that begins with 'fullscreen=' and change its value between '0' and '1'.

This program is distributed as a self-contained application bundle.
It should run without requiring any additional software on MacOS X
10.5 "Leopard" on either PowerPC or Intel systems.

Please contact the Warzone Resurrection at http://wz2100.net/ if
you have any problems with this software.