46 lines
1.7 KiB
C
46 lines
1.7 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2010 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/***************************************************************************/
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/*
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* piefunc.h
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*
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* type defines for extended image library functions.
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*
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*/
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/***************************************************************************/
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#ifndef _piefunc_h
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#define _piefunc_h
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#include "lib/framework/frame.h"
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#include "lib/ivis_opengl/piedef.h"
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#include "lib/ivis_opengl/pieclip.h"
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extern UBYTE pie_ByteScale(UBYTE a, UBYTE b) WZ_DECL_CONST;
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extern void pie_TransColouredTriangle(Vector3f *vrt, PIELIGHT c);
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extern void pie_DrawSkybox(float scale, int u, int v, int w, int h);
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extern void pie_DrawFogBox(float left, float right, float front, float back, float height, float wider);
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extern void pie_DrawViewingWindow( Vector3i *v, UDWORD x1, UDWORD y1, UDWORD x2, UDWORD y2, PIELIGHT colour);
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void pie_ClipBegin(int x1, int y1, int x2, int y2);
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void pie_ClipEnd(void);
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#endif // _piedef_h
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