warzone2100/lib/ivis_opengl/piefunc.h

46 lines
1.7 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2010 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/***************************************************************************/
/*
* piefunc.h
*
* type defines for extended image library functions.
*
*/
/***************************************************************************/
#ifndef _piefunc_h
#define _piefunc_h
#include "lib/framework/frame.h"
#include "lib/ivis_opengl/piedef.h"
#include "lib/ivis_opengl/pieclip.h"
extern UBYTE pie_ByteScale(UBYTE a, UBYTE b) WZ_DECL_CONST;
extern void pie_TransColouredTriangle(Vector3f *vrt, PIELIGHT c);
extern void pie_DrawSkybox(float scale, int u, int v, int w, int h);
extern void pie_DrawFogBox(float left, float right, float front, float back, float height, float wider);
extern void pie_DrawViewingWindow( Vector3i *v, UDWORD x1, UDWORD y1, UDWORD x2, UDWORD y2, PIELIGHT colour);
void pie_ClipBegin(int x1, int y1, int x2, int y2);
void pie_ClipEnd(void);
#endif // _piedef_h