warzone2100/lib/ivis_opengl/ivi.cpp

39 lines
1.1 KiB
C++

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2010 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "lib/ivis_opengl/ivi.h"
#include "lib/ivis_opengl/piemode.h"
#include "lib/ivis_opengl/tex.h"
#include "lib/ivis_opengl/textdraw.h"
// pass in true to reset the palette too.
void iV_Reset()
{
_TEX_INDEX = 0;
}
void iV_ShutDown(void)
{
pie_ShutDown();
pie_TexShutDown();
iV_TextShutdown();
debug(LOG_3D, "iVi[ShutDown] = successful");
}