52 lines
1.7 KiB
C
52 lines
1.7 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*! \file strres.h
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* * \brief String resource interface functions
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*/
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#ifndef _strres_h
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#define _strres_h
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// Forward declaration to allow pointers to this type
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struct STR_RES;
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/* Create a string resource object */
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extern struct STR_RES* strresCreate(void);
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/* Release a string resource object */
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extern void strresDestroy(struct STR_RES *psRes);
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/**
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* Retrieve a resource string from its identifier string.
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*
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* @param psRes the string resource to search
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* @param ID the string ID to search the matching string for
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* @return the string associated with the given @c ID string, or NULL if none
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* could be found.
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*/
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extern const char* strresGetString(const struct STR_RES* psRes, const char* ID);
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/* Load a string resource file */
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extern BOOL strresLoad(struct STR_RES* psRes, const char* fileName);
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/* Get the ID string for a string */
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extern const char* strresGetIDfromString(struct STR_RES *psRes, const char *pString);
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#endif
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