warzone2100/lib
Giel van Schijndel fc701e9595 * remove unused priority parameter from script function audio_module::audio (audio_track)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1407 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-09 17:45:30 +00:00
..
framework * remove some dead code (resource preload callback stuff) 2007-04-08 21:39:24 +00:00
gamelib * remove unused priority parameter from script function audio_module::audio (audio_track) 2007-04-09 17:45:30 +00:00
ivis_common - Add -Wextra to debug=yes, as it doesn't generate so many new warnings 2007-04-09 14:41:22 +00:00
ivis_opengl - Add -Wextra to debug=yes, as it doesn't generate so many new warnings 2007-04-09 14:41:22 +00:00
netplay 1. Removed the terrible memory leaks from the resource system. 2. Fixed the memory leaks for the terrain tiles. 3. Fixed a lot of uninitialised 2007-04-07 13:23:14 +00:00
script - Add -Wextra to debug=yes, as it doesn't generate so many new warnings 2007-04-09 14:41:22 +00:00
sequence - Remove unneeded gettext files and instead create them via autopoint 2007-04-02 17:21:05 +00:00
sound * merge 1364:1404 from trunk into branches/sound 2007-04-09 14:35:02 +00:00
widget - Add -Wextra to debug=yes, as it doesn't generate so many new warnings 2007-04-09 14:41:22 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00