warzone2100/lib
Giel van Schijndel 0aa5d2cef8 Don't #include GLee.h where it isn't required
At places where we only need the ''regular'' OpenGL API, not any
extensions, don't #include GLee.h, #include lib/framework/opengl.h
instead.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11691 4a71c877-e1ca-e34f-864e-861f7616d084
2010-09-20 18:34:41 +02:00
..
betawidget Replace immediate-mode rendering with VA-based rendering 2010-09-20 18:34:41 +02:00
exceptionhandler Merge remote branch 'origin/master' into newnet 2010-07-30 22:51:33 +02:00
framework opengl.h: get rid of the X11 macro `Status` 2010-09-20 18:34:41 +02:00
gamelib Fix switching players in single-player mode in debug menu. 2010-09-01 21:34:21 +02:00
iniparser Merge remote branch 'origin/master' into newnet 2010-08-14 11:26:09 +02:00
ivis_common Fix compile warning that complained about variable being potentially clobbered by longjmp. 2010-09-20 18:34:41 +02:00
ivis_opengl Don't #include GLee.h where it isn't required 2010-09-20 18:34:41 +02:00
netplay Print the needed port when lobby communication fails. 2010-09-13 10:49:13 +02:00
script Make the warn_unused_result warning squelch compile on distros where the fwrite is already in an if (fwrite()) {}. 2010-08-15 13:15:04 +02:00
sequence Don't #include GLee.h where it isn't required 2010-09-20 18:34:41 +02:00
sound Enable warnings, make warnings consistent, fix some warnings, use -Wno-error=squeak to allow squeaky warnings to compile without squelching them. 2010-08-15 12:30:46 +02:00
widget Merge remote branch 'origin/master' into newnet 2010-07-30 22:51:33 +02:00
Makefile.am As was discussed on the ML, removing SQL from trunk. 2009-11-22 16:19:50 +01:00
makefile.win32 As was discussed on the ML, removing SQL from trunk. 2009-11-22 16:19:50 +01:00