warzone2100/lib
Giel van Schijndel 27bbae281b * Add a workaround for a crash in OpenAL triggered when shooting the first scavengers in the campaign
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2100 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-14 18:42:39 +00:00
..
framework Fix bug introduced in r2086 which would give droids trouble avoiding obstacles. 2007-07-14 13:48:11 +00:00
gamelib * Make audio_SetTrackVals return the track ID number rather than write it into a pointer given as parameter (failure is now indicated by a zero value instead; non-zero indicates success) 2007-07-13 23:39:40 +00:00
ivis_common - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
ivis_opengl - pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.) 2007-07-11 21:09:40 +00:00
netplay Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
script Rename a few files for consistent naming. base.h -> basedef.h. 2007-07-12 19:56:16 +00:00
sequence * Add dec130.h to the automake system 2007-07-09 09:02:30 +00:00
sound * Add a workaround for a crash in OpenAL triggered when shooting the first scavengers in the campaign 2007-07-14 18:42:39 +00:00
widget * Replace a lot of heap usage with malloc/free usage 2007-06-04 20:46:30 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00