warzone2100/lib/ivis_common
buginator ac6b928ad7 Fix map preview screen redrawing, broken in f2ae61805c
Add entries to palette.txt for the new colors used in map preview.
Draw location of oil features.

Changelog: Enhance map preview to show oil locations.
2010-12-06 21:14:06 -05:00
..
Makefile.am Add branch switching hack to remaining Makefile.am files. 2010-12-06 00:19:30 +01:00
bitimage.c If resource was not loaded, then don't continue on, error out. 2010-10-17 19:32:53 -04:00
bitimage.h Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
imd.c Replace iv_Matrix with pie_Mat, eliminating the need for ivispatch.h. 2010-10-08 11:19:57 +02:00
imd.h Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
imdload.c Cache texture coordinate calculation on game start instead of doing them each frame. Do defensive structure stretching in the vertex shader. See ticket:2310 2010-12-05 16:17:26 +01:00
ivi.h Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
ivis_common.vcproj Merge remote branch 'origin/master' into newnet 2010-07-10 17:02:39 +02:00
ivisdef.h Change connector locations and pie_TRANSLATE from floats to ints. 2010-11-20 20:44:40 +01:00
jpeg_encoder.c Save screenshots as JPG and PNG. 2010-07-02 08:31:36 +02:00
jpeg_encoder.h Save screenshots as JPG and PNG. 2010-07-02 08:31:36 +02:00
makefile.win32 Save screenshots as JPG and PNG. 2010-07-02 08:31:36 +02:00
pieblitfunc.h Add new backdrop from forum member jorzi. 2010-10-24 19:55:57 +02:00
pieclip.c Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
pieclip.h Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
piedef.h Replace iv_Matrix with pie_Mat, eliminating the need for ivispatch.h. 2010-10-08 11:19:57 +02:00
piefunc.h Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
piemode.h move global rendSurface to piemode.c 2010-10-13 21:35:04 +02:00
piepalette.h Fix map preview screen redrawing, broken in f2ae61805c 2010-12-06 21:14:06 -05:00
piestate.c Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
piestate.h Cache texture coordinate calculation on game start instead of doing them each frame. Do defensive structure stretching in the vertex shader. See ticket:2310 2010-12-05 16:17:26 +01:00
pietypes.h Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
png_util.c Fix compile warning that complained about variable being potentially clobbered by longjmp. 2010-09-20 18:34:41 +02:00
png_util.h Fix (and add missing) headers to files. 2010-07-28 18:58:33 +02:00
rendmode.h remove write-only variables buffer and size from iSurface 2010-10-13 22:09:31 +02:00
tex.h Lay the groundwork for a more modern component drawing system. Removes support for OpenGL 1.x. See ticket:2310 2010-12-04 15:57:26 +01:00
textdraw.h Change ASCII_NEWLINE from '@' to '`' 2010-10-18 21:47:48 -04:00