73 lines
2.3 KiB
C
73 lines
2.3 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* File: mono.h
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*
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*/
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#ifndef _mono_h
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#define _mono_h
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/* Check the header files have been included from frame.h if they
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* are used outside of the framework library.
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*/
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#if !defined(_frame_h) && !defined(FRAME_LIB_INCLUDE)
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#error Framework header files MUST be included from Frame.h ONLY.
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#endif
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#include "types.h"
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/*
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*****************************************************************************************
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* monochrome text attributes
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*****************************************************************************************
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*/
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#define MONO_NORMAL (0x07)
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#define MONO_BRIGHT (0x0F)
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#define MONO_BLINK (0x87)
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#define MONO_UNDERLINE (0x01)
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#define MONO_BRIGHT_UNDERLINE (0x09)
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#define MONO_REVERSED (0x70)
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#define MONO_BLINK_REVERSED (0xF0)
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/*
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*****************************************************************************************
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* monochrome screen dimensions
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*****************************************************************************************
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*/
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#define MONO_SCREEN_WIDTH (80)
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#define MONO_SCREEN_HEIGHT (25)
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/*
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*****************************************************************************************
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* library function prototypes
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*****************************************************************************************
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*/
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extern void dbg_MONO_ClearRectangle(SDWORD, SDWORD, SDWORD, SDWORD);
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extern void dbg_MONO_ClearScreen(void);
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extern void dbg_MONO_PrintString(SDWORD, SDWORD, SBYTE *, ...);
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/* Tell lint that PrintString takes printf like arguments */
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/*lint -printf(3,dbg_MONO_PrintString) */
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#endif
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