warzone2100/lib/framework/mono.h

73 lines
2.3 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* File: mono.h
*
*/
#ifndef _mono_h
#define _mono_h
/* Check the header files have been included from frame.h if they
* are used outside of the framework library.
*/
#if !defined(_frame_h) && !defined(FRAME_LIB_INCLUDE)
#error Framework header files MUST be included from Frame.h ONLY.
#endif
#include "types.h"
/*
*****************************************************************************************
* monochrome text attributes
*****************************************************************************************
*/
#define MONO_NORMAL (0x07)
#define MONO_BRIGHT (0x0F)
#define MONO_BLINK (0x87)
#define MONO_UNDERLINE (0x01)
#define MONO_BRIGHT_UNDERLINE (0x09)
#define MONO_REVERSED (0x70)
#define MONO_BLINK_REVERSED (0xF0)
/*
*****************************************************************************************
* monochrome screen dimensions
*****************************************************************************************
*/
#define MONO_SCREEN_WIDTH (80)
#define MONO_SCREEN_HEIGHT (25)
/*
*****************************************************************************************
* library function prototypes
*****************************************************************************************
*/
extern void dbg_MONO_ClearRectangle(SDWORD, SDWORD, SDWORD, SDWORD);
extern void dbg_MONO_ClearScreen(void);
extern void dbg_MONO_PrintString(SDWORD, SDWORD, SBYTE *, ...);
/* Tell lint that PrintString takes printf like arguments */
/*lint -printf(3,dbg_MONO_PrintString) */
#endif