warzone2100/data/base/stats
Per Inge Mathisen 26de1676e4 Add descriptive headers to some stats files. Eventually all stats files should have a descriptive header.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8438 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:00 +01:00
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research Remove another mention of TUTMG. 2009-09-27 19:06:25 +02:00
assignweapons.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
body.txt Add descriptive headers to some stats files. Eventually all stats files should have a descriptive header. 2009-11-22 16:20:00 +01:00
bodypropulsionimd.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
brain.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
construction.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
ecm.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
features.txt Add descriptive headers to some stats files. Eventually all stats files should have a descriptive header. 2009-11-22 16:20:00 +01:00
functions.txt * Set power generator output boost for Gas Turbine Generator to +30% 2008-09-07 17:59:16 +00:00
propulsion.txt Updated MinGW32 makefiles; fix "multiple half-tracks" bug. 2009-02-15 05:49:09 +00:00
propulsionsounds.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
propulsiontype.txt Add naval propulsion, appropriating the unused 'Propellor' 2008-07-28 09:15:20 +00:00
repair.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
sensor.txt Add descriptive headers to some stats files. Eventually all stats files should have a descriptive header. 2009-11-22 16:20:00 +01:00
specialability.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
structurefunctions.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
structuremodifier.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
structures.txt Add descriptive headers to some stats files. Eventually all stats files should have a descriptive header. 2009-11-22 16:20:00 +01:00
structureweapons.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
templates.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
terraintable.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
weaponmodifier.txt Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
weapons.txt Apply the hacky fix for AA targeting (make all dedicated AA homing) to campaign as well as skirmish (this is probably the first change to campaign stats in ''ages''). 2009-11-22 16:19:42 +01:00
weaponsounds.txt Some sounds were missing for super cyborgs and MG4-bunker (ticket #919). 2009-09-28 22:21:02 +02:00