warzone2100/data
Roman C 33f42adf41 -fixed 'The Pit' map to make it act as an 8-player map in T1
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@713 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-16 14:40:38 +00:00
..
anims Create final repository structure. 2007-06-28 17:47:08 +00:00
audio Create final repository structure. 2007-06-28 17:47:08 +00:00
components Create final repository structure. 2007-06-28 17:47:08 +00:00
effects Create final repository structure. 2007-06-28 17:47:08 +00:00
features Create final repository structure. 2007-06-28 17:47:08 +00:00
images Fix transparency issue that made buttons become empty of its icon on mouseover. Error 2006-01-16 18:44:08 +00:00
messages Remove reference to 3dfx in the screen shot key mapping. You must delete 2006-07-23 11:52:23 +00:00
misc Create final repository structure. 2007-06-28 17:47:08 +00:00
mp -fixed 'The Pit' map to make it act as an 8-player map in T1 2006-09-16 14:40:38 +00:00
multiplay Fixed 1.10 AI bug in event "useLasSat" which caused an infinite loop when script was trying to use LasSat while it was still under construction (one of the bugs mentioned in bug #6760) 2006-08-27 14:58:26 +00:00
script Create final repository structure. 2007-06-28 17:47:08 +00:00
sequenceaudio Create final repository structure. 2007-06-28 17:47:08 +00:00
stats Create final repository structure. 2007-06-28 17:47:08 +00:00
structs Create final repository structure. 2007-06-28 17:47:08 +00:00
texpages Removed the software terrain tile files (they're useless now). 2006-05-01 06:19:35 +00:00
wrf Should be what Troman meant how to fix bug#6464 (Wz uses wrong AI version). 2006-08-03 18:37:35 +00:00
Makefile.am Fixing data/Makefile.am, which broke during resolving conflicts 2006-06-16 21:33:37 +00:00
gamedesc.lev Possible fix for bug #5188 (Wrong tileset) 2006-09-07 17:13:50 +00:00
novideo.rpl Create final repository structure. 2007-06-28 17:47:08 +00:00
palette.bin Create final repository structure. 2007-06-28 17:47:08 +00:00