warzone2100/lib
Guangcong Luo d6e036a25d Fix compile error.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7651 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-05 16:21:05 +02:00
..
betawidget Minor indentation/spelling fixes in patternManager.[ch]. 2009-05-06 22:29:32 +02:00
exceptionhandler Exceptionhandler: Remove signal descriptions for signals that are either non fatal or simply not handled by our signal handler 2009-05-28 09:59:29 +02:00
framework FreeBSD #defines alloca() in <stdlib.h>, not <alloc.h> (that's a Linux/glibc thing), so make the #included file platform dependent 2009-05-28 09:59:29 +02:00
gamelib Make sure game time variables are properly initialized first time we refer to them. Detected by valgrind. 2009-05-06 22:29:39 +02:00
ivis_common Remove unused functions from text drawing code. 2009-05-06 22:29:31 +02:00
ivis_opengl The hack from r7341 seems to break Mac OS X compiles. 2009-05-30 19:24:49 +02:00
netplay Fix compile error. 2009-06-05 16:21:05 +02:00
script Allow code passing and retrieving of enums as vararg parameters in C++ as well. 2009-04-06 13:09:10 +02:00
sequence set the volume of the FMV based on the user's preferences 2009-05-28 09:59:23 +02:00
sound Ease up on the volume of repeat testing done on the audio code. 2009-05-15 22:29:32 +02:00
sqlite3 Fix some spelling errors in debug messages and comments. Patch by Paul Wise <pabs3>. 2009-03-11 11:51:40 +00:00
widget Fixes a dangling pointer issue with a global. 2009-02-28 01:40:19 +00:00
Makefile.am
makefile.win32