warzone2100/tools/blender
Giel van Schijndel 876c8b3b61 * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import)
* Add two python mini-scripts (find-bad-pies.py and find-poly-nums.py) that are of fairly little general use, but may serve as an example of how to interface with pie.py (pie.py must be in the python path for these scripts to work)
  * find-bad-pies.py when given a list of filenames will find the ones that, as far as the pie parser (pie.py) is concerned, aren't valid
  * find-poly-nums.py was created to find out if there were any pies that contained any polygons with more than 4 sides
Patch by Kevin Gillette <kage> ( http://forums.wz2100.net/index.php?topic=550.msg7829#msg7829 )

 * Update svn:eol-style and svn:mime-type for all trunk/tools/blender/* files

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2420 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-20 15:09:13 +00:00
..
COPYING PIE import and export scripts. The import script is adapted from Rodzilla. Place these in your ~/.blender/scripts folder and enjoy. Supported: 2007-06-08 18:05:16 +00:00
ChangeLog * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import) 2007-08-20 15:09:13 +00:00
README Version 1.1 of the Blender scripts by Kage. 2007-07-26 20:53:20 +00:00
TODO * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import) 2007-08-20 15:09:13 +00:00
find-bad-pies.py * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import) 2007-08-20 15:09:13 +00:00
find-poly-nums.py * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import) 2007-08-20 15:09:13 +00:00
pie.py * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import) 2007-08-20 15:09:13 +00:00
pie_common.py * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import) 2007-08-20 15:09:13 +00:00
pie_export.py * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import) 2007-08-20 15:09:13 +00:00
pie_import.py * Fix the Blender import & export scripts such that they're completely compatible with eachother (i.e. import->export->import == import) 2007-08-20 15:09:13 +00:00
pie_levels_to_layers.py Version 1.1 of the Blender scripts by Kage. 2007-07-26 20:53:20 +00:00

README

You need pie.py accessible somewhere in your Python path. Putting all files in Blender's scripts/ folder (within your home directory or the install path) should be enough to satisfy this requirement.

Files:
 - pie.py : Generic PIE parser
 - pie_common.py : Blender plugin library
 - pie_import.py : Blender import plugin
 - pie_export.py : Blender export plugin (currently defunct)
 - pie_levels_to_layers.py : Assign PIE levels to Blender layers