warzone2100/lib/framework/platform.h

70 lines
1.7 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*! \file platform.h
* \brief Platform specific workarounds, defines and compat fixes
*/
#ifndef PLATFORM_H
#define PLATFORM_H
#include "wzglobal.h"
#if defined(WZ_OS_WIN)
# if defined(WZ_CC_GNU)
# include <w32api.h>
# define _WIN32_IE IE5
# endif /* WZ_CC_GNU */
# if defined(WZ_CC_MSVC)
# if defined(_DEBUG)
# define DEBUG
# define _CRTDBG_MAP_ALLOC
# include <stdlib.h>
# include <crtdbg.h>
# endif /* _DEBUG */
# endif /* WZ_CC_MSVC */
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# if defined(WZ_CC_MSVC)
# define strcasecmp _stricmp
# define strncasecmp _strnicmp
# define vsnprintf _vsnprintf
# define snprintf _snprintf
# define fileno _fileno
# define inline __inline
# endif /* WZ_CC_MSVC */
#endif /* WZ_OS_WIN */
#if defined(WZ_OS_UNIX)
# include <stdio.h>
# define MAX_PATH 260
#endif /* WZ_OS_UNIX */
#endif /* PLATFORM_H */