warzone2100/lib
Giel van Schijndel c5cb9608d1 Leave the memory management up to the memory management functions!
That is:
 * Don't use a custom memory heap implementation anymore
 * Remove all usages of HEAP code for string allocation (wasn't being used anyway due to conditional compilation)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1805 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-04 16:34:17 +00:00
..
framework + const, - unused 2007-06-03 13:46:50 +00:00
gamelib - Constification 2007-06-02 23:01:29 +00:00
ivis_common static 2007-06-03 14:07:31 +00:00
ivis_opengl - Constification 2007-06-02 23:01:29 +00:00
netplay * turn some usages of WinAPI types (*WORD) into their native C counterparts (e.g. int, unsigned int, etc.) 2007-06-03 15:51:56 +00:00
script + const, - unused 2007-06-03 13:46:50 +00:00
sequence _MACOSX_ -> WZ_OS_MAC 2007-04-18 12:40:50 +00:00
sound * Fix wrongly triggered error messages about OpenAL audio contexts 2007-06-04 10:01:52 +00:00
widget Leave the memory management up to the memory management functions! 2007-06-04 16:34:17 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00