warzone2100/lib
Roman C b0218cad3e Fixed saving and loading of script string variables.
NOTE: this will break old save games (at least skirmish ones).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1168 4a71c877-e1ca-e34f-864e-861f7616d084
2007-02-23 20:45:05 +00:00
..
framework Adapt raw Makefiles to r1164 2007-02-23 17:27:33 +00:00
gamelib Start making the code conform to -Wextra 2007-02-19 16:46:48 +00:00
ivis_common Clean up pie_DrawPoly, renaming it pie_DrawTexTriangle. 2007-02-22 12:07:44 +00:00
ivis_opengl Clean up pie_DrawPoly, renaming it pie_DrawTexTriangle. 2007-02-22 12:07:44 +00:00
netplay Use some more advanced Automake techniques like noinst_HEADERS. Changes partly autogenerated by KDevelop, so this should be compatible with Automake 1.6. 2007-02-16 14:36:03 +00:00
script Fixed saving and loading of script string variables. 2007-02-23 20:45:05 +00:00
sequence This commit fixes all warnings (on my system). -Werror added for 2007-02-19 14:10:44 +00:00
sound Fix audio for those who have none. Patch by Gerard Krol, who said 2007-02-21 20:21:30 +00:00
widget This commit fixes all warnings (on my system). -Werror added for 2007-02-19 14:10:44 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00