warzone2100/lib/ivis_opengl/pieclip.cpp

57 lines
1.4 KiB
C++

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2011 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "pieclip.h"
#include "ivi.h"
static UDWORD videoBufferDepth = 32, videoBufferWidth = 0, videoBufferHeight = 0;
bool pie_SetVideoBufferDepth(UDWORD depth)
{
videoBufferDepth = depth;
return(true);
}
bool pie_SetVideoBufferWidth(UDWORD width)
{
videoBufferWidth = width;
return(true);
}
bool pie_SetVideoBufferHeight(UDWORD height)
{
videoBufferHeight = height;
return(true);
}
int pie_GetVideoBufferDepth(void)
{
return(videoBufferDepth);
}
int pie_GetVideoBufferWidth(void)
{
return(videoBufferWidth);
}
int pie_GetVideoBufferHeight(void)
{
return(videoBufferHeight);
}