41 lines
1.3 KiB
Makefile
41 lines
1.3 KiB
Makefile
## Process this file with automake to produce Makefile.in
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BASELIST = anims audio components effects features \
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gamedesc.lev images messages misc multiplay novideo.rpl palette.bin script \
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sequenceaudio stats structs texpages wrf
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PATCHLIST = addon.lev anims audio components effects \
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messages multiplay stats structs texpages wrf
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# Remove this line when Automake 1.10 becomes standard
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MKDIR_P=$(mkdir_p)
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all: mp.wz warzone.wz
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mp.wz:
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cd mp && { zip -ru0 ../mp.wz $(PATCHLIST) -x *svn* || zip -T ../mp.wz ; } && cd ..
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warzone.wz:
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zip -ru0 warzone.wz $(BASELIST) -x *svn* || zip -T warzone.wz
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install-data-local:
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$(MKDIR_P) $(DESTDIR)$(datadir)/warzone2100
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$(INSTALL_DATA) $(srcdir)/warzone.wz $(DESTDIR)$(datadir)/warzone2100/warzone.wz
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$(INSTALL_DATA) $(srcdir)/mp.wz $(DESTDIR)$(datadir)/warzone2100/mp.wz
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uninstall-local:
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rm -f $(DESTDIR)$(datadir)/warzone.wz
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rm -f $(DESTDIR)$(datadir)/mp.wz
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clean-local:
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rm -f warzone.wz
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rm -f mp.wz
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installcheck:
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[ -f warzone.wz ] && zip -T warzone.wz
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[ -f mp.wz ] && zip -T mp.wz
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dist-hook:
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[ -f gamedesc.lev ] && { zip -ru9 warzone.wz $(BASELIST) -x *svn* || zip -T warzone.wz; }
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[ -f gamedesc.lev ] && { cd mp && { zip -ru9 ../mp.wz ${PATCHLIST} -x *svn* || zip -T ../mp.wz ; } && cd .. ; }
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[ -f warzone.wz ] && cp -fu warzone.wz mp.wz $(DESTDIR)$(distdir)
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