warzone2100/data/mp
Per Inge Mathisen 7125b11198 Make scavengers work in skirmish again. And they are now meaner than ever.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9170 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:37 +01:00
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anims Merged all (useless, wicked) patches into data/mp directory. 2006-03-27 11:03:10 +00:00
components Add back missing connectors lost in commit r8471. 2009-11-22 16:20:05 +01:00
effects Pipe all PIE files through the simplipie tool to remove unused flags, and turn instances of 2009-11-22 16:20:04 +01:00
messages I seriously hope these are all the typos. 2009-11-22 16:19:43 +01:00
multiplay/script Read some scripts using their __lower-case__ name (as these file's names are lower-case) 2008-07-13 22:25:44 +00:00
stats Fix bug #967 - templates.txt templates (namely, Truck and AI templates) were 1 power point cheaper, and had 1 less HP, than templates created in the Design screen. 2010-02-09 20:04:35 +01:00
structs Pipe all PIE files through the simplipie tool to remove unused flags, and turn instances of 2009-11-22 16:20:04 +01:00
wrf Make scavengers work in skirmish again. And they are now meaner than ever. 2010-02-09 20:04:37 +01:00
addon.lev Fix erroneously commented out line 2010-02-09 20:04:36 +01:00