warzone2100/lib/netplay
Christian Ohm a7ae06572d Integrate miniupnpc.
This should bring it up to about the state of the patches and comments in
ticket #1073, without the threaded device detection. Timeout is 500ms, that
should be enough to detect a LAN device, and doesn't delay startup too much.

Port r8447 plus the fixes for it in r8449, r8453, r8455 and r8456 to trunk.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8460 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:20:02 +01:00
..
miniupnpc Integrate miniupnpc. 2009-11-22 16:20:02 +01:00
Makefile.am Integrate miniupnpc. 2009-11-22 16:20:02 +01:00
makefile.win32 * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
netjoin_stub.c Bump copyright 2009-02-10 18:01:48 +00:00
netlog.c Merge netplay (anti-dpid) branch to trunk. 2009-06-09 23:44:17 +02:00
netlog.h Bump copyright 2009-02-10 18:01:48 +00:00
netplay.c Integrate miniupnpc. 2009-11-22 16:20:02 +01:00
netplay.h Integrate miniupnpc. 2009-11-22 16:20:02 +01:00
netplay.vcproj Integrate miniupnpc. 2009-11-22 16:20:02 +01:00
nettypes.c Get the size of a variable using "sizeof", not using the array size that was used for that variable (as the connection between the two is only obvious in the variable's declaration) 2009-04-18 22:39:51 +02:00
nettypes.h Bump copyright 2009-02-10 18:01:48 +00:00