warzone2100/lib
Dennis Schridde e6e09ee72a Differ between deep (i.e. incl strings) and non-deep (just the pointer) copies
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4362 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-26 21:43:39 +00:00
..
framework r4351: Port memleak fixes from 2.1 2008-03-26 12:49:51 +00:00
gamelib r4351: Port memleak fixes from 2.1 2008-03-26 12:49:51 +00:00
ivis_common TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
ivis_opengl Do not re-enable texturing if it is already enabled. 2008-03-25 19:23:26 +00:00
netplay Fix variable that might be read unset. Reported by Valgrind. 2008-03-24 19:24:07 +00:00
script Differ between deep (i.e. incl strings) and non-deep (just the pointer) copies 2008-03-26 21:43:39 +00:00
sequence TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
sound TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
sqlite3 Reduce amount of junk in the MSVC compilation output by about 70%. 2008-03-23 22:15:28 +00:00
widget TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
Makefile.am * Add SQLite 3.5.4 to the source tree (3.5.6 gives some warnings @ compile time which I don't trust) 2008-03-02 22:37:25 +00:00
Makefile.raw * Add SQLite 3.5.4 to the source tree (3.5.6 gives some warnings @ compile time which I don't trust) 2008-03-02 22:37:25 +00:00