warzone2100/data/base/multiplay
Gerard Krol 7c6366f930 Fix a bug in the Skirmish AI that caused it to build loads of bunkers at oil derricks. Also change the type of a variable from PUBLIC to
PRIVATE, as it is not defined in the .vlo. The current scripting engine does not seem to notice, but this helps 
the wz2lua converter.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6306 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-15 13:00:27 +00:00
..
forces Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
maps Add the 4c-cockpit map by zydonk. 2008-07-16 13:00:45 +00:00
players Move base files from data/ into data/base/ (and stuff from warzone.wz to base.wz respecitively). 2008-05-23 21:42:44 +00:00
script Read some scripts using their __lower-case__ name (as these file's names are lower-case) 2008-07-13 22:25:44 +00:00
skirmish Fix a bug in the Skirmish AI that caused it to build loads of bunkers at oil derricks. Also change the type of a variable from PUBLIC to 2008-11-15 13:00:27 +00:00