warzone2100/lib/ivis_opengl/screen.h

86 lines
2.8 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
* Screen.h
*
* Interface to the Direct Draw double buffered display.
*
*/
#ifndef _screen_h
#define _screen_h
/* Check the header files have been included from frame.h if they
* are used outside of the framework library.
*/
#if !defined(_frame_h) && !defined(FRAME_LIB_INCLUDE)
#error Framework header files MUST be included from Frame.h ONLY.
#endif
#include "lib/framework/types.h"
/* ------------------------------------------------------------------------------------------- */
/* Legacy stuff
* - only used in the sequence video code we have not yet decided whether to port or to junk */
void *screenGetSurface(void); /* Return a pointer to the back buffer surface */
/* Set the colour for text */
void screenSetTextColour(UBYTE red, UBYTE green, UBYTE blue);
/* Output text to the display screen at location x,y. The remaining arguments are as printf.
* Only used in disabled code for now, but do not delete yet. - Per */
// void screenTextOut(UDWORD x, UDWORD y, const char *pFormat, ...);
/* ------------------------------------------------------------------------------------------- */
/* Image structure */
typedef struct {
unsigned int width;
unsigned int height;
unsigned int channels;
unsigned char* data;
} pie_image;
BOOL image_init(pie_image* image);
BOOL image_create(pie_image* image,
unsigned int width,
unsigned int height,
unsigned int channels);
BOOL image_delete(pie_image* image);
BOOL image_load_from_jpg(pie_image* image, const char* filename);
/* backDrop */
extern void screen_SetBackDrop(UWORD* newBackDropBmp, UDWORD width, UDWORD height);
extern void screen_SetBackDropFromFile(char* filename);
extern void screen_StopBackDrop(void);
extern void screen_RestartBackDrop(void);
extern BOOL screen_GetBackDrop(void);
extern void screen_Upload(UWORD* newBackDropBmp);
/* screendump */
char* screenDumpToDisk(char* path);
/* Toggle the display between full screen or windowed */
extern void screenToggleMode(void);
#endif