30 lines
1.1 KiB
C
30 lines
1.1 KiB
C
/*
|
|
This file is part of Warzone 2100.
|
|
Copyright (C) 1999-2004 Eidos Interactive
|
|
Copyright (C) 2005-2007 Warzone Resurrection Project
|
|
|
|
Warzone 2100 is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Warzone 2100 is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Warzone 2100; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
/* Handle clipboard text and data in arbitrary formats */
|
|
|
|
/* Miscellaneous defines */
|
|
#define T(A, B, C, D) (int)((A<<24)|(B<<16)|(C<<8)|(D<<0))
|
|
|
|
extern int init_scrap(void);
|
|
extern int lost_scrap(void);
|
|
extern void put_scrap(int type, int srclen, char *src);
|
|
extern void get_scrap(int type, int *dstlen, char **dst);
|