92 lines
3.2 KiB
C
92 lines
3.2 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* EditBox.h
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*
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* Definitions for the edit box functions.
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*/
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#ifndef _editbox_h
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#define _editbox_h
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/* Edit Box states */
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#define WEDBS_FIXED 0x0001 // No editing is going on
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#define WEDBS_INSERT 0x0002 // Insertion editing
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#define WEDBS_OVER 0x0003 // Overwrite editing
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#define WEDBS_MASK 0x000f //
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#define WEDBS_HILITE 0x0010 //
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#define WEDBS_DISABLE 0x0020 // disable button from selection
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typedef struct _w_editbox
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{
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/* The common widget data */
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WIDGET_BASE;
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UDWORD state; // The current edit box state
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char aText[WIDG_MAXSTR]; // The text in the edit box
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int FontID;
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UWORD insPos; // The insertion point in the buffer
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UWORD printStart; // Where in the string appears at the far left of the box
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UWORD printChars; // The number of characters appearing in the box
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UWORD printWidth; // The pixel width of the characters in the box
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WIDGET_DISPLAY pBoxDisplay; // Optional callback to display the edit box background.
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FONT_DISPLAY pFontDisplay; // Optional callback to display a string.
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SWORD HilightAudioID; // Audio ID for form clicked sound
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SWORD ClickedAudioID; // Audio ID for form hilighted sound
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WIDGET_AUDIOCALLBACK AudioCallback; // Pointer to audio callback function
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} W_EDITBOX;
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/* Create an edit box widget data structure */
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extern BOOL editBoxCreate(W_EDITBOX **ppsWidget, W_EDBINIT *psInit);
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/* Free the memory used by an edit box */
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extern void editBoxFree(W_EDITBOX *psWidget);
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/* Initialise an edit box widget */
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extern void editBoxInitialise(W_EDITBOX *psWidget);
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/* Set the current string for the edit box */
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extern void editBoxSetString(W_EDITBOX *psWidget, const char *pText);
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/* Respond to loss of focus */
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extern void editBoxFocusLost(W_EDITBOX *psWidget);
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/* Run an edit box widget */
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extern void editBoxRun(W_EDITBOX *psWidget, W_CONTEXT *psContext);
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/* Respond to a mouse click */
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extern void editBoxClicked(W_EDITBOX *psWidget, W_CONTEXT *psContext);
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/* Respond to a mouse button up */
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extern void editBoxReleased(W_EDITBOX *psWidget);
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/* Respond to a mouse moving over an edit box */
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extern void editBoxHiLite(W_EDITBOX *psWidget);
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/* Respond to the mouse moving off an edit box */
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extern void editBoxHiLiteLost(W_EDITBOX *psWidget);
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/* The edit box display function */
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extern void editBoxDisplay(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, PIELIGHT *pColours);
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/* set state of edit box */
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extern void editBoxSetState(W_EDITBOX *psEditBox, UDWORD state);
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#endif
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