43 lines
1.4 KiB
C
43 lines
1.4 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2010 Warzone 2100 Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*! \file strresly.h
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* * \brief Interface to the string resource lex and yacc functions.
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*/
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#ifndef _strresly_h
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#define _strresly_h
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#include "lib/framework/lexer_input.h"
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/* Set the current input buffer for the lexer - used by strresLoad */
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extern void strres_set_extra(YY_EXTRA_TYPE user_defined);
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/* Call the yacc parser */
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extern int strres_parse(void* psStrRes);
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/* Destroy the lexer */
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extern int strres_lex_destroy(void);
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void strres_error(const char* msg);
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/* Store a string */
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extern bool strresStoreString(struct STR_RES *psRes, const char* pID, const char* pString);
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#endif
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