94 lines
2.9 KiB
C
94 lines
2.9 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _INCLUDED_TEXTDRAW_
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#define _INCLUDED_TEXTDRAW_
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#include "ivisdef.h"
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#include "piepalette.h"
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enum iV_fonts
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{
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font_regular,
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font_large,
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};
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#define PIE_TEXT_WHITE (-1)
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#define PIE_TEXT_LIGHTBLUE (-2)
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#define PIE_TEXT_DARKBLUE (-3)
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extern void iV_TextInit(void);
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extern void iV_TextShutdown(void);
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extern void iV_SetFont(enum iV_fonts FontID);
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extern int iV_GetTextAboveBase(void);
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extern int iV_GetTextBelowBase(void);
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extern int iV_GetTextLineSize(void);
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extern unsigned int iV_GetTextWidth(const char* String);
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extern unsigned int iV_GetCountedTextWidth(const char* string, size_t string_length);
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extern unsigned int iV_GetCharWidth(uint32_t charCode);
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extern unsigned int iV_GetTextHeight(const char* string);
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extern void iV_SetTextColour(PIELIGHT colour);
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#define ASCII_SPACE (32)
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#define ASCII_NEWLINE ('@')
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#define ASCII_COLOURMODE ('#')
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#define TEXT_UTF8_SPACE " "
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#define TEXT_UTF8_NEWLINE "\n"
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static const char text_space_utf8[] = TEXT_UTF8_SPACE;
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static const char text_newline_utf8[] = TEXT_UTF8_NEWLINE;
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// Valid values for "Justify" argument of iV_DrawFormattedText().
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enum {
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FTEXT_LEFTJUSTIFY, // Left justify.
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FTEXT_CENTRE, // Centre justify.
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FTEXT_RIGHTJUSTIFY, // Right justify.
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};
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extern int iV_DrawFormattedText(const char* String, UDWORD x, UDWORD y, UDWORD Width, UDWORD Justify);
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extern void iV_SetTextSize(float size);
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extern void iV_DrawTextRotated(const char* string, float x, float y, float rotation);
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/** Draws text with a printf syntax to the screen.
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*/
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extern void iV_DrawTextRotatedFv(float x, float y, float rotation, const char* format, va_list ap);
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extern void iV_DrawTextRotatedF(float x, float y, float rotation, const char* format, ...) WZ_DECL_FORMAT(printf, 4, 5);
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static inline void iV_DrawText(const char* string, float x, float y)
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{
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iV_DrawTextRotated(string, x, y, 0.f);
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}
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static inline void iV_DrawTextFv(float x, float y, const char* format, va_list ap)
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{
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iV_DrawTextRotatedFv(x, y, 0.f, format, ap);
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}
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extern void iV_DrawTextF(float x, float y, const char* format, ...) WZ_DECL_FORMAT(printf, 3, 4);
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#endif // _INCLUDED_TEXTDRAW_
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