warzone2100/lib/netplay
Christian Ohm 5a5e5d6510 Threaded UPnP device detection.
Increases the timeout to 2 seconds. Closes #1073.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8564 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 17:12:45 +01:00
..
miniupnpc Make Warzone compile and run successfully on Mac OS X again. 2009-11-22 16:20:06 +01:00
Makefile.am Integrate miniupnpc. 2009-11-22 16:20:02 +01:00
makefile.win32 libminiupnpc has been integrated into MinGW build process. 2009-11-22 16:20:03 +01:00
netjoin_stub.c Bump copyright 2009-02-10 18:01:48 +00:00
netlog.c Merge netplay (anti-dpid) branch to trunk. 2009-06-09 23:44:17 +02:00
netlog.h Bump copyright 2009-02-10 18:01:48 +00:00
netplay.c Threaded UPnP device detection. 2010-01-30 17:12:45 +01:00
netplay.h Add new message of NET_HOST_DROPPED to deal with when host quits game, we should quit as well (lobby) 2010-01-30 17:12:44 +01:00
netplay.vcproj Integrate miniupnpc. 2009-11-22 16:20:02 +01:00
nettypes.c Get the size of a variable using "sizeof", not using the array size that was used for that variable (as the connection between the two is only obvious in the variable's declaration) 2009-04-18 22:39:51 +02:00
nettypes.h Bump copyright 2009-02-10 18:01:48 +00:00