1286 lines
23 KiB
XML
1286 lines
23 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="Warzone2100"
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ProjectGUID="{BDDCCB7B-F4F7-4768-A1C3-AE20E9F5FDFC}"
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RootNamespace="Warzone2100"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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<ToolFile
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RelativePath="..\devpkg\FlexBison.rules"
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/>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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Description="Generating the autorevison.h file..."
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CommandLine="$(ProjectDir)..\autorevision +cstr -v $(ProjectDir)..\ $(ProjectDir)..\src\autorevision.h"
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/>
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<Tool
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Name="BisonParser"
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ExecutionBucket="2"
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Defines="true"
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NoGenLineDirectives="true"
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OutputFile="$(SolutionDir)..\src\$(InputName).tab.c"
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/>
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<Tool
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Name="FlexGenerator"
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OutputFile="$(ProjectDir)..\src\$(InputName).lex.c"
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/>
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<Tool
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Name="VCCustomBuildTool"
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ExecutionBucket="4"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL";"$(SolutionDir)\..\lib\ivis_opengl""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;YY_NO_UNISTD_H;VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";YY_STATIC;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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ProgramDataBaseFileName="$(IntDir)\$(ProjectName)-Dbg.pdb"
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WarningLevel="4"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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ExecutionBucket="11"
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AdditionalDependencies="OpenGL32.lib GLU32.lib shfolder.lib winmm.lib ws2_32.lib dbghelp.lib glc32.lib libintl.lib libogg_static.lib libpngd_static.lib libpopt.lib libtheora_static.lib libvorbis_static.lib libvorbisfile_static.lib OpenAL32.lib physfs_static.lib SDL.lib SDLmain.lib zlibd_static.lib"
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OutputFile="$(OutDir)\$(ProjectName)-Dbg.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""$(SolutionDir)\..\devpkg\libd""
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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ExecutionBucket="12"
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/>
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<Tool
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Name="VCManifestTool"
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ExecutionBucket="13"
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/>
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<Tool
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Name="VCXDCMakeTool"
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ExecutionBucket="14"
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/>
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<Tool
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Name="VCBscMakeTool"
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ExecutionBucket="15"
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/>
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<Tool
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Name="VCFxCopTool"
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ExecutionBucket="16"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="*** Copying $(TargetPath) to $(SolutionDir)..\data\$(TargetFileName) ***"
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CommandLine="copy /Y /B $(TargetPath) $(ProjectDir)..\data\"
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ExecutionBucket="18"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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Description="Generating the autorevison.h file..."
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CommandLine="$(ProjectDir)..\autorevision +cstr -v $(ProjectDir)..\ $(ProjectDir)..\src\autorevision.h"
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/>
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<Tool
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Name="BisonParser"
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ExecutionBucket="2"
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Defines="true"
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OutputFile="$(SolutionDir)..\src\$(InputName).tab.c"
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/>
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<Tool
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Name="FlexGenerator"
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OutputFile="$(ProjectDir)..\src\$(InputName).lex.c"
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/>
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<Tool
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Name="VCCustomBuildTool"
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ExecutionBucket="4"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)\..";"$(SolutionDir)\..\devpkg\include";"$(SolutionDir)\..\devpkg\include\SDL";"$(SolutionDir)\..\lib\ivis_opengl""
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PreprocessorDefinitions="WIN32;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;YY_NO_UNISTD_H;VERSION=\"TRUNK\";PACKAGE=\"warzone2100\";LOCALEDIR=\"\";YY_STATIC"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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ExecutionBucket="11"
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AdditionalDependencies="OpenGL32.lib GLU32.lib shfolder.lib winmm.lib ws2_32.lib dbghelp.lib glc32.lib libintl.lib libogg_static.lib libpng_static.lib libpopt.lib libtheora_static.lib libvorbis_static.lib libvorbisfile_static.lib OpenAL32.lib physfs_static.lib SDL.lib SDLmain.lib zlib_static.lib"
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AdditionalLibraryDirectories=""$(SolutionDir)\..\devpkg\lib""
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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ExecutionBucket="12"
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/>
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<Tool
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Name="VCManifestTool"
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ExecutionBucket="13"
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/>
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<Tool
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Name="VCXDCMakeTool"
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ExecutionBucket="14"
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/>
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<Tool
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Name="VCBscMakeTool"
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ExecutionBucket="15"
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/>
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<Tool
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Name="VCFxCopTool"
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ExecutionBucket="16"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="*** Copying $(TargetPath) to $(SolutionDir)..\data\$(TargetFileName) ***"
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CommandLine="copy /Y /B $(TargetPath) $(ProjectDir)..\data\"
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ExecutionBucket="18"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\src\message_lexer.l"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\src\message_parser.y"
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|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\src\scriptvals_lexer.l"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\src\scriptvals_parser.y"
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|
>
|
|
</File>
|
|
</Filter>
|
|
</Files>
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|
<Globals>
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|
</Globals>
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|
</VisualStudioProject>
|