579 lines
20 KiB
Plaintext
579 lines
20 KiB
Plaintext
Warzone 2100 - Readme
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=====================
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This file may be out of date. For current information visit the homepage of the
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Warzone 2100 Project (http://wz2100.net/).
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Content
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-------
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1. Contents of Warzone 2100
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2. State of the game
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2.1 Reporting bugs
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3. Configuration
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3.1 Warzone directory
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3.2 Configuration file
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3.3 Command-line options
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3.4 Music
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3.5 Multiplaying via internet
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4. Cheats
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4.1 Cheat-mode
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4.2 Cheats lists
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5. Debug-keys
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6. Important hotkeys
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7. Additional resources
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1. Contents of Warzone 2100
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===========================
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Warzone 2100, released in 1999 and developed by Pumpkin Studios, was a ground-
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breaking and innovative 3D real-time strategy game.
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In 2004 Eidos, in collaboration with Pumpkin Studios, decided to release
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the source for the game under the terms of the GNU GPL, including everything
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but the music and in-game video sequences, which were released later.
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Additionally all multiplayer-maps that were available in Warzone 2100 1.10,
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the last official version by Pumpkin Studios, are available in Warzone 2100 as
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well.
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2. State of the game
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====================
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After the liberation of the Warzone 2100 source-code on December 6th, 2004, all
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proprietary technologies had been replaced with open-source-counterparts.
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Right now supported platforms are GNU/Linux, Mac OS X 10.4-10.6 and Windows
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(98 - 7). There are reports that Warzone 2100 is working on BSD, too.
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2.1 Reporting Bugs
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------------------
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This game still has bugs and if you run into one, please use the bugtracker
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(http://developer.wz2100.net/) to report this bug. In order to faster fix
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those bugs we require that you follow these rules:
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1. If the game crashes you may save a memory dump. Please do so and upload it
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when reporting the bug. (Linux locates that file at /tmp/warzone2100.gdmp,
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Windows at /Program Files/Warzone 2100/warzone2100.RPT, Mac OS X by
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clicking "Details" in the crash error message)
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A self created backtrace is just as useful.
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2. Give as much information about what you were doing before the crash/bug
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occured.
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3. Try to reproduce the bug and add a description of the process to your bug-
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report.
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4. You may even upload save-games. These consist of one or two file(s) and
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one folder. All two/three are named after your save-game (e.g.
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MySaveGame.es, MySaveGame.gam and the folder MySaveGame).
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5. Bug-reports are no submit-&-forget-reports. It may be that you forgot some
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information or forgot to upload a file. So it is, too, in your interest to
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watch the bug-report after it has been submitted. Additionally you receive
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e-mails of comments to your bug-report.
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3. Configuration
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================
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3.1 Warzone directory
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---------------------
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Warzone 2100 uses an own sub-directory in a user's home directory to save
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configuration data, save-games and certain other things. Additionally you can
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use this directory to place custom maps and mods so the game can find them. The
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location of this directory depends on the operating system.
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Warzone directory under GNU/Linux
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*********************************
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Under GNU/Linux the warzone-dir can be found in your home-directory, it's called
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".warzone2100-<version>". The leading dot indicates that it is a hidden
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directory so depending on your configuration you may not be able to see it.
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However, you can still access it by typing the path into your address-bar.
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Warzone directory under Windows
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*******************************
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The directory is called "Warzone 2100 <version>" and is located in "My
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Documents".
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Warzone directory under Mac OS X
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********************************
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The directory "Warzone 2100 <version>" can be found in your home-directory at:
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~/Library/Application Support/
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3.2 Configuration file
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----------------------
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The configuration file is just called 'config' and contains several configura-
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tion options, some of them can be changed by using command-line options or using
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the in-game menus, others can only be changed by editing the file by hand.
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If at any point you did something wrong, you may delete the old configuration
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file and just restart Warzone 2100. Then the game will regenerate a new configu-
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ration file with default values. It may be wise to not delete and instead backup
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your old configuration file in case you want to keep other options.
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The shown values are the default values.
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alliance=0
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Toggles permission to play with allies in Skirmish and multi player mode
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on (1) and off (0).
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allowSubtitles=0
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Toggles subtitles during video sequences on (1) and off (0).
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base=1
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Sets the level of start bases: No bases (0), bases (1) and advanced bases
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(2).
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bpp=32
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Sets the colour depth in bpp = bits per pixel.
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cdvol=50
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Sets the volume for music ranging from 0 (no sound) to 100 (loudest).
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colour=0
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Sets your colour in the single player mode: Green (0), red (4), blue (5),
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pink (6) and cyan (7).
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ColouredCursor=0 on Windows/Linux, 1 on Mac OS X
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Toggles whether to use hardware-accelerated black/white cursors (0) or
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slower coloured cursors (1).
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debugmode=0
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Toggles debug mode on (1) and off (0). --cheat sets this to 1. In order
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to unset to 0 the file has be to edited by hand.
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difficulty=1
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Sets the difficulty for campaign game: easy (0), medium (1) or hard (2).
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This value is not changed by difficulty-cheats.
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FMVmode=0
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Sets whether to play FMVs fullscreen (0), 1x (1), 2x (2), or fullscreen
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preserving aspect ratio (3).
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fog=1
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Sets fog to fog of war (1) or distance fog (0).
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framerate=60
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Sets the frame rate limit.
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fullscreen=1
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Specifies whether to start in fullscreen mode (1) or not (0).
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fxvol=100
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Sets the volume for sound effects (user interface sounds and advisor)
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ranging from 0 (no sound) to 100 (loudest).
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gameName=My Game
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Sets the game name for skirmish and multi player games; limited to 79
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bytes, so beware when using multi-byte characters such as German umlaute
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or Japanese kanji.
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gameserver_port=9999
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Sets the port Warzone 2100 will listen to when hosting games, so make
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sure that you can communicate on that port.
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gamma=20
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Sets the gamma value Warzone 2100 will use. This will have an effect on
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the whole screen, so do not be surprised to see your whole screen getting
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brighter/darker when playing in windowed mode. Minimum value is 10 and
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stands for 0.5 times the normal screen intensity, maximum value is 200
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and stands for 10 times the normal screen intensity.
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height=480
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Sets the height of the resolution Warzone 2100 will use; equivalent to
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the height value of --resolution.
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mapName=Rush
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Sets the default map name of the map Warzone 2100 will use when starting
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skirmish or multi player games.
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masterserver_name=lobby.wz2100.net
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Sets the lobby server Warzone 2100 will use when entering the lobby and
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for showing your open multi player games.
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masterserver_port=9997
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Sets the port used to communicate with the lobby server specified in
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'masterserver_name'.
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mouseflip=1
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Toggles behaviour of camera movement when holding down the right mouse
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button and moving the mouse up and down. Tilt to the opposite direction
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of mouse movement (0) or tilt in the same direction of the mouse movement
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(1).
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phrase0= to phrase4=
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Sets five predefinable messages used for multi player mode to throw at
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your opponent. Enter chat mode and then press F1 (phrase0) to F5
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(phrase4) to send the corresponding phrase. It is not recommended to use
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these as it may not always work as expected. These are limited to 79
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bytes, so beware if you are using multi-byte characters such as German
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umlaute or Japanese kanji.
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playaudiocds=1
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Toggles playing of audio CDs on (1) and off (0).
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playername=
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Sets your name used in skirmish and multi player games. There is a
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profile for every playername you ever played with in your warzone
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directory.
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power=400
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Sets the default power level to use. You may choose any value between
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-2147483648 and 2147483647 (both times inclusively) but Warzone 2100 will
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recognise exactly three values only and fallback to medium power levels
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(400), if you specify an unknown value. You can choose from low power
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levels (100), medium power levels (400) and high power levels (700).
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RightClickOrders=0
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Whether to use left-click (0) or right-click (1) for ordering units to
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move, attack, etc. Right-click ordering (1) makes the mouse buttons
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resemble how they're used in most modern RTSes, such as the StarCraft
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and WarCraft series.
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radarObjectMode=0
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Toggles friend-foe-colours on (1) and off (0). The value is not affected
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by using Ctrl+Tab.
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radarTerrainMode=0
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Sets the radar mode Warzone 2100 will use: Terrain only (0 or 1),
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heightmap only (2), terrain and heightmap combined (3) or no terrain and
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no heightmap (4). Any value greater than or equal to 5 will make the game
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use terrain only mode.
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reopenBuild=1
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Toggles the reopening of the build menu on (1) and off (0).
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scroll=1000
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Defines the maximum scroll speed and scroll speed acceleration. Sane
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values range from 200 (slow) to 4000 (fast). A value of 0 would stop
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scrolling at all, which is why a hardcoded default value of 100 is used
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then. The built-in range of values in the options menu ranges from 100 to
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1600.
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sequences=0
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Toggles the replay of video sequences on (1) and off (0). The default
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value is likely to be changed in future releases as the videos have been
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liberated.
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shadows=1
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Toggles the rendering of shadows on (1) and off (0). Older graphics cards
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may be unable to render the game at an acceptable speed while using
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shadows. This value can be changed by --shadows (1) and --noshadows (0).
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shake=0
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Toggles shaking of the camera when buildings are destroyed on (1) and off
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(0). This option is not affected by the shakey-cheat.
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showFPS=0
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Toggles the display of the frames per seconds on (1) and off (0).
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sound=1
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Toggles sound on (1) and off (0).
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subtitles=1
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Toggles the display of subtitles during videos on (1) and off (0). Note
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that subtitles are shown even if the video does not exist.
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textureSize=128
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Sets the texture size of terrain tiles in pixels. Valid values are 16,
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32, 64 and 128. Using lower values can increase the game's performance.
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trapCursor=0
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Toggles the trapping of the cursor in the game window. Only useful when
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playing in windowed mode. It prevents getting off the window and clicking
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something behind it like another application or the desktop, so the game
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itself loses the focus or becomes hidden behind another window.
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type=12
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Used for selecting a game-type, do not edit this.
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UPnP=1
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Whether or not to enable (1) or disable (0) UPnP. When enabled, Warzone
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will try to automatically configure port forwarding in your router, if
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your router supports UPnP.
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visfog=1
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Toggles the effect used for unexplored terrain: Black tiles (1) or dimmed
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tiles (0).
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voicevol=100
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Sets the volume for voices (weapon sounds etc.) ranging from 0 (no sound)
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to 100 (loudest).
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width=640
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Sets the width of the resolution Warzone 2100 will use; equivalent to the
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WIDTH value of --resolution.
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3.3 Command-line options
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------------------------
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Additionally to the configuration-file Warzone 2100 can be started with dif-
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ferent options and arguments.
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Notes: These options all have two dashes (--), not one dash only (-). Trying to
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use the options with one dash only will not work. The game will display a notice
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when trying to use invalid command-line options. Arguments that need paths need
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them in the form they are used on the operating system.
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--fullscreen
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Starts the game in fullscreen-mode.
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--window
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Starts the game in windowed mode.
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--resolution WIDTHxHEIGHT
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Sets the resolution Warzone 2100 will use; usable for fullscreen mode and
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windowed mode.
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--shadows
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Enables shadows.
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--noshadows
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Disables shadows.
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--sound
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Enables sound.
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--nosound
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Disables sound.
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--datadir path
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Sets the data-directory to the path specified.
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--configdir path
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Sets the configuration-directory to the path specified.
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--savegame name
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Loads a saved game.
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--cheat
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Enables the usage of cheats and debug-keys, see cheats and debug-keys.
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--help
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Outputs a help message and exits; only useful when run from command-line.
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--debug option
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Shows debug information; option can be any of the following: all, main,
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sound, video, wz, 3d, texture, net, memory, error, script. If you want
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more than one option, you will have to use another --debug. The option
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"all" contains every other option.
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--debugfile file
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Directs debug output to the specified file.
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--version
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Outputs the Warzone 2100 version and exits.
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--mod_ca mod-file
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Enables the specified campaign mod. You have to specify the full name of
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the mod-file.
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--mod_mp mod-file
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Enables the specified multiplayer mod. You have to specify the full name
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of the mod-file.
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--mod mod-file
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Enables the specified mod globally - for campaign and multiplayer. You
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have to specify the full name of the mod-file. Global mods are only
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useful when things are changed that affect both, campaign and multi-
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player.
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Note: Some options have corresponding entries in the configuration-file and will
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persist from one start of Warzone 2100 to the next. For example starting the
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game with --nosound only once will silence it as long as you do not start it
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with --sound or change the corresponding value in the configuration file. Fur-
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ther information on command-line options can be found at the Wiki of the War-
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zone 2100 Project (http://developer.wz2100.net/wiki/CommandLineOptions).
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3.4 Music
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---------
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A playlist-system is used that can point to any *.ogg in your warzone music
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path. However, if you just wish to play Warzone with your own music, it is far
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easier to turn off Warzone music and use an external music player such as iTunes.
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Warzone 2100 reads the playlist from the first location it is found, searching
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in this order:
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* Warzone-directory in your personal directory:
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o for GNU/Linux: ~/.warzone2100/music/music.wpl
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o for Windows: ~/My Documents/Warzone 2100/music/music.wpl
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o for Mac OS X: ~/Library/Application Support/Warzone 2100/music/music.wpl
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* Warzone-install-path:
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o <whereverwarzoneisinstalled>/music/music.wpl
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The playlist is just a list of songs you want to be played in-game, one song per
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line. The only supported file format is Ogg Vorbis.
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Note: Since we are using PhysFS we recommend you to use only Latin letters in
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directory and file-names (more exactly this means: A to Z, a to z, 0 to 9, _-+
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and space). You will receive the following error (running with --debug sound) if
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"bad" characters are used: Failed opening [[PATH TO FILE]]: Insecure filename.
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3.5 Multiplaying via internet
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-----------------------------
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There are two methods to start a multiplayer-game via internet: using the host's
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IP or using the lobby-server. Make sure to be able to communicate on TCP-ports
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2100 and 9999. Note that for port forwarding, you only need to configure your
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router to forward port 2100.
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You can choose whether to connect via Lobby or IP:
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* If you choose IP, Warzone 2100 asks you for the ip-address of the host and
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will try to connect to that IP.
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* If you choose Lobby, Warzone 2100 will connect to the lobby server, as long as
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the lobby-server-address in your config-file has not been changed.
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You will see a list of games from which you can select one.
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You can kick unwanted players out of not-yet-started game by clicking left on
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them while holding the right mouse button.
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When you are hosting a game it will automatically be listed on the lobby-server.
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If you do not want your games to be listed on the lobby-server, you have to
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change the entry "masterserver_name=lobby.wz2100.net" in your config to some-
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thing invalid as "nomasterserverplease".
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If you then want to see the games that are listed on the lobby-server you may
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enter "lobby.wz2100.net" when prompted to enter the host's IP or change the
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entry in the config-file back. You will have to restart Warzone 2100 in order
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for config-changes to take effect.
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4. Cheats
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=========
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Like many other games Warzone 2100 features a certain set of cheats that can be
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used to have an advantage in the singleplayer-campaign and skirmish-games or to
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just help mod- and map-makers with testing. Cheats do not work in multiplayer-
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mode (except skirmish).
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4.1 Cheat-mode
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--------------
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To be able to use cheats in the first place, you will have to start Warzone 2100
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with the option --cheat. While playing, press right shift and backspace simul-
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taneously. An on-screen message should appear telling you that cheat-mode has
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been enabled. You can disable it using the same key combination again. Enab-
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ling/disabling cheat-mode is only possible while playing, not while in the
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menus.
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4.2 Cheats lists
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----------------
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After activating cheat-mode cheats can be entered using the normal chat-
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function. Cheats are ordered by their use and where they can be used.
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General purpose cheats
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**********************
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General purpose cheats work in both, campaign-mode and skirmish/tutorial/fast-
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play.
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biffer baker
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Your units do more damage and are stronger
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double up
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Your units are twice as strong
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give all
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Allows you to build and research everything
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work harder
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All currently active research topics are instantly researched
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research all
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Everything is researched instantly
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Note: Using 'give all' will make research topics available which have an
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artifact as 3D-model. Do not click those as this will cause the game to
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instantly crash.
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Campaign-only cheats
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********************
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easy
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Sets difficulty to easy
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normal
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Sets difficulty to normal
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hard
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Sets difficulty to hard
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get off my land
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Removes all enemy units
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kill
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Kills the selected units or building
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let me win
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You win the current mission
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time toggle
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Starts/stops the mission timer
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whale fin
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Toggles infinite power on and off; everything is for free
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superpower
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Gives you maximum power
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more power
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Adds 1000 power to your pool
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Note: The difficulty cheats do not stack. This means that you cannot make the
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game easier by entering the easy-cheat multiple times.
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Miscellaneous cheats
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********************
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Cheats listed here do not have to be advantageous when used. Some are helpful
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for getting specific data or to help with debugging and thus aid people in
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working with the game.
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build info
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Outputs the build-date of the game
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count me
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Outputs the number of objects in the game
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deity
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Toggles the fog of war on and off
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demo
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Starts/stops the demonstration mode
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droidinfo
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Outputs unit information and statistics
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john kettley
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Cycles through different weathers: rain, snow and clear
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no faults
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Plays audio clip: "There are no faults in the renderer at the moment"
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sensors
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Toggles display of the sensor ranges of units and buildings on and off
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timedemo
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Outputs network and renderer information
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5. Debug-keys
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|
=============
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6. Important hotkeys
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|
====================
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Hotkey Effect
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|
Ctrl + Tab Toggle display of terrain in map
|
|
Shift + Tab Toggle friend/foe-colours in map
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|
(you: white, ally: yellow, foe: red)
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|
Alt + Enter (Linux + X11 only) Toggle between fullscreen and windowed mode
|
|
Alt + S Toggle shadows
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|
Shift + Backspace Allow/disallow usage of cheats
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|
Ctrl + O Display debug-menu
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7. Additional resources
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|
=======================
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Homepage of the Warzone 2100 Project (English):
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http://wz2100.net/
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Sourceforge project site of Warzone (English):
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|
https://sourceforge.net/projects/warzone2100/
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Warzone-Wiki (English):
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|
http://developer.wz2100.net/
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Warzone2100.de (German):
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http://warzone2100.de/
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AUTHOR: Kreuvf (kreuvf@warzone2100.de), Zarel (zarel@wz2100.net)
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LAST UPDATE: 2009-12-14
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