warzone2100/lib
Per Inge Mathisen e73697495e Forward port r8652 and r8626 (savegame fixing and breaking) from 2.3
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8696 4a71c877-e1ca-e34f-864e-861f7616d084
2010-01-30 20:26:42 +01:00
..
betawidget Minor indentation/spelling fixes in patternManager.[ch]. 2009-05-06 22:29:32 +02:00
exceptionhandler Add a new debug flag type, LOG_FATAL. 2009-11-22 16:19:51 +01:00
framework Forward port r8652 and r8626 (savegame fixing and breaking) from 2.3 2010-01-30 20:26:42 +01:00
gamelib Add a new debug flag type, LOG_FATAL. 2009-11-22 16:19:51 +01:00
iniparser Use WZ_CPPFLAGS in lib/iniparser/Makefile.am. 2009-11-22 16:19:55 +01:00
ivis_common Turns out that we can't use GLee.h for all our openGL header needs, since GLee.h defines Status, and we also use that, so until we fix that either in GLee.h or our codebase, going to revert r8615/r8616 2010-01-30 17:12:51 +01:00
ivis_opengl Actually use GLuint instead of pretending to be GLuint. 2010-01-30 17:12:48 +01:00
netplay Don't access UPnP device info after freeing it. 2010-01-30 20:26:41 +01:00
script Add a new debug flag type, LOG_FATAL. 2009-11-22 16:19:51 +01:00
sequence Unified OpenGL error handling 2009-11-22 16:19:53 +01:00
sound - Merged PrintOpenALVersion with sound_InitLibrary since the current usage isn't completely correct. alGetString should be called after a new context was successfully created. 2009-11-22 16:19:53 +01:00
widget Allow AI difficulty slider to be dragged for longer than 2 seconds. 2010-01-30 17:12:48 +01:00
Makefile.am As was discussed on the ML, removing SQL from trunk. 2009-11-22 16:19:50 +01:00
makefile.win32 As was discussed on the ML, removing SQL from trunk. 2009-11-22 16:19:50 +01:00