18 lines
1.2 KiB
Plaintext
18 lines
1.2 KiB
Plaintext
These are some release notes describing the current state of 2.1.
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New (notable) features:
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* Internationalisation/Translation support by means of gettext
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* Multi-turret support for droids (i.e. tanks and cyborgs) and structures
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* Video options menu; allows selecting of (among others) the screen resolution and windowed/fullscreen mode
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* A new mini-map mode: the heightmap (use CTRL+TAB to cycle through mini-map modes)
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* Stock AI greatly improved
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* Additional AI provided: Aivolution
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* 64-bit compatibility! Warzone now runs on systems with 64 bit processors, kernels and libraries as well!
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Known issues:
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* The multiplayer code has become a __lot__ more stable than it was, but running out of sync still happens. Though it now happens less often and the sync differences are smaller.
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* The game in general still crashes a lot in debug builds (due to failed assertions).
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* Text is not always drawn correctly on Mac OSX systems.
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* Savegames from the 2.0 series can __not__ be loaded with this version. (And currently there are no plans of supporting 2.0 savegames).
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* Terrain texture is known to fail from time to time (which will cause the entire terrain to show up white).
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