warzone2100/lib
Giel van Schijndel b5e548e800 * Use a union instead of first casting to void* before casting to uint32_t* from float* (prevents type punning of pointers)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2412 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-17 22:17:16 +00:00
..
framework * Use a union instead of first casting to void* before casting to uint32_t* from float* (prevents type punning of pointers) 2007-08-17 22:17:16 +00:00
gamelib * Make audio_SetTrackVals return the track ID number rather than write it into a pointer given as parameter (failure is now indicated by a zero value instead; non-zero indicates success) 2007-07-13 23:39:40 +00:00
ivis_common Increase number of allowed texture pages from 64 to 128 for now. 2007-08-13 10:48:32 +00:00
ivis_opengl * Remove forward declarations for undefined functions iV_CreateFont, pie_StartTextExtents and pie_FillTextExtents 2007-08-06 11:22:31 +00:00
netplay * Fix a typo in nettypes.c this should fix bug #9791 2007-08-17 17:54:26 +00:00
script * Fix warning about "null argument where non-null required" 2007-08-14 19:24:29 +00:00
sequence * Remove some rather useless debugging printf statements 2007-07-21 14:12:49 +00:00
sound * Merge fixes for bug #9694 and bug #9704 which where fixed in r2349 and r2355 respectively from the 2.0 branch into trunk 2007-08-08 11:23:21 +00:00
widget Cleanup. Remove another ton of unused code. Fix error message which is not an error. 2007-08-03 17:39:04 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00