61 lines
2.3 KiB
C
61 lines
2.3 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by Deliv.rc
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//
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#define IDC_DEST 101
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#define IDC_SIGHT 102
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#define IDC_TARGET 103
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#define IDC_LARROW 104
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#define IDC_RARROW 105
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#define IDC_DARROW 106
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#define IDC_UARROW 107
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#define IDC_DEFAULT 108
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#define IDC_EDGEOFMAP 109
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#define IDC_ATTACH 110
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#define IDC_ATTACK 111
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#define IDC_BOMB 112
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#define IDC_BRIDGE 113
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#define IDC_BUILD 114
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#define IDC_EMBARK 115
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#define IDC_FIX 116
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#define IDC_GUARD 117
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#define IDC_JAM 118
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#define IDC_LOCKON 119
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#define IDC_MENU 120
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#define IDC_MOVE 121
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#define IDC_NOTPOSSIBLE 122
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#define IDC_PICKUP 123
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#define IDC_SEEKREPAIR 124
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#define IDC_SELECT 125
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#define IDI_ICON1 126
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 128
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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