warzone2100/src/resource.h

61 lines
2.3 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Deliv.rc
//
#define IDC_DEST 101
#define IDC_SIGHT 102
#define IDC_TARGET 103
#define IDC_LARROW 104
#define IDC_RARROW 105
#define IDC_DARROW 106
#define IDC_UARROW 107
#define IDC_DEFAULT 108
#define IDC_EDGEOFMAP 109
#define IDC_ATTACH 110
#define IDC_ATTACK 111
#define IDC_BOMB 112
#define IDC_BRIDGE 113
#define IDC_BUILD 114
#define IDC_EMBARK 115
#define IDC_FIX 116
#define IDC_GUARD 117
#define IDC_JAM 118
#define IDC_LOCKON 119
#define IDC_MENU 120
#define IDC_MOVE 121
#define IDC_NOTPOSSIBLE 122
#define IDC_PICKUP 123
#define IDC_SEEKREPAIR 124
#define IDC_SELECT 125
#define IDI_ICON1 126
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 128
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif