warzone2100/lib
Dennis Schridde 2c7fcf0cc8 inputdoubleclick.patch by Watermelon. (I merged his comments from the email into the patch.)
This patch fixes the following tempting features: ;)
1. Doubleclick to select all droids of the same template.
2. Doubleclick construct droid to open up build menu.
3. Double pressing numeric keys '1,2,3,4,5,6,7,8,9' to center view/align camera to the group 1-9 you assigned.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2242 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-28 11:54:20 +00:00
..
framework inputdoubleclick.patch by Watermelon. (I merged his comments from the email into the patch.) 2007-07-28 11:54:20 +00:00
gamelib * Make audio_SetTrackVals return the track ID number rather than write it into a pointer given as parameter (failure is now indicated by a zero value instead; non-zero indicates success) 2007-07-13 23:39:40 +00:00
ivis_common Sorry, forgot some non-users of texture type in the last commit... 2007-07-27 17:38:50 +00:00
ivis_opengl Sorry, forgot some non-users of texture type in the last commit... 2007-07-27 17:38:50 +00:00
netplay Move a lot of code around for cleanup. 2007-07-25 15:31:27 +00:00
script Fix signedness warning 2007-07-15 15:59:54 +00:00
sequence * Remove some rather useless debugging printf statements 2007-07-21 14:12:49 +00:00
sound * Remove duplicated function sound_TrackAudibleRadius (was an unused duplicate of sound_GetTrackAudibleRadius) 2007-07-14 19:56:10 +00:00
widget Fix crash in design screen if we draw a weapon component that is really really big. 2007-07-25 22:17:04 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00