44 lines
1.0 KiB
C
44 lines
1.0 KiB
C
/*
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* Label.h
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*
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* Definitions for the label widget.
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*/
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#ifndef _label_h
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#define _label_h
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/* The widget heaps */
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extern OBJ_HEAP *psLabHeap;
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// label states.
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#define WLABEL_HILITE 0x0004 // label is hilited
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typedef struct _w_label
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{
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/* The common widget data */
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WIDGET_BASE;
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UDWORD state; // The current button state
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STRING aText[WIDG_MAXSTR]; // Text on the label
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// PROP_FONT *psFont; // Font for the label
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int FontID;
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STRING *pTip; // The tool tip for the button
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} W_LABEL;
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/* Create a button widget data structure */
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extern BOOL labelCreate(W_LABEL **ppsWidget, W_LABINIT *psInit);
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/* Free the memory used by a button */
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extern void labelFree(W_LABEL *psWidget);
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/* label display function */
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extern void labelDisplay(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, UDWORD *pColours);
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/* Respond to a mouse moving over a label */
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extern void labelHiLite(W_LABEL *psWidget, W_CONTEXT *psContext);
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/* Respond to the mouse moving off a label */
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extern void labelHiLiteLost(W_LABEL *psWidget);
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#endif
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